Vertexwahn

Building Information Modeling & Computer Graphics & Software Engineering

  1. Ray Tracing 101: Image sampling and reconstruction

  2. Bazel: Bazelizing OpenEXR

  3. Bazel: Bazelizing Embree

  4. Ray Tracing 101: Shooting rays

  5. Ray tracing 101: Perspective projection

  6. Ray Tracing 101: How does a look-at transform work?

  7. Ray tracing 101: Matrices and Coordinate Systems

  8. Ray tracing 101: Refraction of Light

  9. Code

  10. Publications