Vertexwahn

Building Information Modeling & Computer Graphics & Software Engineering

  1. Ray Tracing 101: Shooting rays

  2. Ray tracing 101: Perspective projection

  3. Ray Tracing 101: How does a look-at transform work?

  4. Ray tracing 101: Matrices and Coordinate Systems

  5. Ray tracing 101: Refraction of Light

  6. Open Source

  7. Publications

  8. Imprint